A narrative game about a young girl who reunites with her estranged father following a tragic event. Set in a car travelling through the Nevada desert.
I wrote the story and dialogue for this rhythm/racing/RPG hybrid. Set in a cyberpunk future, it follows the adventures of a down-on-his-luck engineer when he stumbles into the thrilling, deadly world of daemon racing.
I designed this puzzle/action hybrid that uses the multi-touch and accelerometer capabilities of the iPhone to create puzzles and action from the interplay between the 2-dimensional game surface and the 3-dimensional environment of the player.
This little story keeps cropping up all over the place! It's been published in several venues and had a number of short films made based on it. At its heart it's a cunning word puzzle!
I created this strategic word game as part of a series of word games for the publisher East of the Web. Battle for control of the board by making words and capturing your opponent's pieces.